![]() ![]() There is a daily maintenance, even he insist to stay online, evony still logout him out during that maintenance occurs and send his last city into trash. Strip his right to take a break by logout and come back later to save his city Get a wrong definition of dead city while that player is still playing He has to wait for ally support or “lucks in wheel” or “use special tax tech to gain gold” to raise loyalty back….Sometimes, he need to logout and come back next days to riase loyalty. ” a player do not login for some days….that is to say, the player do not interests to play that account”Ī player who do not login for some days…his city’s loyalty can be none “0″ or even 100……but it is still a dead cityĪ player last city can be loyalty “0″, it cannot be raised becos he is out of food or gold to raise loyalty becos enemy is still plunding him. That is very crazy idea and should be abondon if a player’s last city reaches 0 Loyalty when he or she is offline, it will be removed from the map temporarily and placed into “Loyalty Limbo….” I thought you were smarter then this…show us that you are! How long will Evony last if it looses players left and right cause you yank their city, randomly port it, take all resources, remove hero loyalty and reduce them to nothing? It gains nothing but frustration, disloyalty, anger and gives people the greatest opportunity to bad mouth and run potential new players away from the game. If a player is already being taken apart and fighting to stay but you allow their last city to be pulled, resources lost and heros to leave then what incentive do they have to keep playing knowing that they have been knocked back to square one and are an easy target now? Think about this logically for a second. ![]() Do you really believe that once I player is put into ‘limbo’ that they are going to want to come back? You add insult to injury. This only allows the bullies of the server a chance to single out and dismantle a player and force them out of the game. The more players the greater chance of money being spent. I thought the whole idea was to get and keep the servers populated. The only plus I see to this is that more and more people will get frustrated and leave the game. This entry was posted in Uncategorized by Community Manager. We hope you like this change that gives you the solution to the dead city problem. If the player doesn’t log in again, then the city will remain in Loyalty Limbo for all eternity, never to clutter the map again.Ĭolonize-only servers won’t see much difference from this, but other servers should notice a decidedly more-clear map! The next time the player logs in, the city will be placed in a random location on the map. Heroes in the city still need to be paid or they will lose loyalty and eventually flee the city (except Royals).Any reinforcements will return to their owners. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |